Search found 31 matches

by Shikotei
Sun Jun 03, 2018 9:03 am
Forum: Philips CD-i Forum
Topic: What could have been!
Replies: 4
Views: 117

Re: What could have been!

Looking at the article in CDI blog, it’s really sad that the Apprentice 2 never got finished! As I have a special interest in The Apprentice (currently re-creating the game on PC linky ), it's amazing what The Vision Factory was capable of making! ... just imagine if the same team had been given th...
by Shikotei
Sat May 05, 2018 3:19 pm
Forum: Philips CD-i Forum
Topic: Remade: The Apprentice for PC
Replies: 6
Views: 462

Re: Remade: The Apprentice for PC

I've posted a new video! https://www.youtube.com/watch?v=D2MvVbLBnHU The recording is last week's, but there's been little progress since that point. The changes that were made after the previous video: - Adjusted jumping physics and animation timing - Adjusted walking speed - Adjusted monster anima...
by Shikotei
Fri Apr 13, 2018 11:01 am
Forum: Philips CD-i Forum
Topic: Remade: The Apprentice for PC
Replies: 6
Views: 462

Re: Remade: The Apprentice for PC

As of just a few minutes ago, the following video is available: https://www.youtube.com/watch?v=VrpRuvi8FPs The recording is from last evening, but I've had to do some post-processing. All that really entails is the concatenation of a second video and the removal of some desktop icons. I'm planning ...
by Shikotei
Fri Mar 23, 2018 12:28 pm
Forum: Philips CD-i Forum
Topic: Remade: The Apprentice for PC
Replies: 6
Views: 462

Remade: The Apprentice for PC

Throughout the years I've had a pet project going on a slow pace. Sometime during 2010-2011 I started working on it. As with most hobby projects, they either take a long time to get anywhere, or simply never see completion. I've hinted at having most of the CLUT images, but wanting to get every spri...
by Shikotei
Tue Mar 20, 2018 11:23 am
Forum: CD-i Emulator Support Forum
Topic: The Apprentice alteration
Replies: 1
Views: 294

Re: The Apprentice alteration

Small update: I've looked a bit further than just the Medieval Tower in the hope that other towers may shed some more definitive light into this. In Seb's video of his playthrough of The Well, Stage 3 between 1:39 and 1:47 on the left hand side there's a sardine-can (1:39) and a worm-on-a-hook at th...
by Shikotei
Thu Mar 15, 2018 6:50 pm
Forum: CD-i Emulator Support Forum
Topic: The Apprentice alteration
Replies: 1
Views: 294

The Apprentice alteration

As this requires either the emulator, or someone who is willing to burn CDs with some alterations of the game files I've placed the thread here. @Forum mods: If it's still wrongly placed, feel free to move it to its proper location. Currently I'm building The Apprentice from scratch, but on a PC-pla...
by Shikotei
Fri Feb 23, 2018 8:32 pm
Forum: Technical Support Forum
Topic: CDI-910 Power Supply Question
Replies: 2
Views: 500

Re: CDI-910 Power Supply Question

I haven't ever measured temperatures of the CD-i consoles, but know they don't exactly stay frosty. I'd assume temperatures around the power supply to be somewhat near 50-70 Celsius as 'acceptable' during operation. But as a techie I'm worried. Not many devices are built to operate at high temperatu...
by Shikotei
Fri Feb 02, 2018 10:17 am
Forum: Philips CD-i Forum
Topic: Ingame world maps, level maps, map layouts.. and their format
Replies: 4
Views: 671

Re: Ingame world maps, level maps, map layouts.. and their format

Family Games I, probably the easiest-to-acquire game on the console. Except I couldn't find an ISO on the 'net, so ripped my own disc. Turns out a BD-burner can read these just fine! There's only 3 games on it that I think would benefit from a map: Full Attack, Skid Kart, and Joukisen. The other gam...
by Shikotei
Thu Nov 09, 2017 12:12 pm
Forum: Philips CD-i Forum
Topic: Ingame world maps, level maps, map layouts.. and their format
Replies: 4
Views: 671

Re: Ingame world maps, level maps, map layouts.. and their format

I had hoped to have done this faster, but I've been stuck at Family Games II - Room Service for a long while. This time I've looked at the Family Games II games and even though there's a bunch of games on it, there's really just two that I think require a map. Mortal Pong, Power Bucket, and the Expl...
by Shikotei
Wed Sep 13, 2017 3:09 pm
Forum: Philips CD-i Forum
Topic: IsoBuster file extraction issue
Replies: 1
Views: 420

IsoBuster file extraction issue

For lack of a better place, I'm putting this here. From this thread : On a side note: I find myself using IsoBuster's "Extract RAW" more and more often for data files. The 'normal' extraction process does not output the whole file.. usually there's half a sector worth of data lost at the end. Not th...
by Shikotei
Fri Sep 08, 2017 5:27 pm
Forum: Philips CD-i Forum
Topic: Ingame world maps, level maps, map layouts.. and their format
Replies: 4
Views: 671

Re: Ingame world maps, level maps, map layouts.. and their format

Well, this took quite a bit longer than expected. Partially due to MicroMachines' weird CLUT pixel format, but mostly due to Alice's stupidly obscene connection. Anyway: Micro Machines List of maps. Size per map: 3072x3072 pixels, ranging between 212kB and 1478kB. Encoding method: - 1 level in ROUND...
by Shikotei
Mon Sep 04, 2017 3:30 pm
Forum: Philips CD-i Forum
Topic: Ingame world maps, level maps, map layouts.. and their format
Replies: 4
Views: 671

Ingame world maps, level maps, map layouts.. and their format

Perhaps I should've done this a lot sooner... but better late than never! The many games I've played had incredible maps such as overworld maps, dungeon maps, race-layout maps, or a complex system of multiple areas making one giant world. Games such as Alice In Wonderland is one of those latter. Oh ...
by Shikotei
Mon Sep 04, 2017 2:34 pm
Forum: Philips CD-i Forum
Topic: Decoding CD-i audio files
Replies: 25
Views: 2209

Re: Decoding CD-i audio files

... IsoBuster & disc things ... Strangely enough, it did help. Perhaps IsoBuster doesn't properly recognize the end of a file. The contents that were extracted using IsoBusters own function are correct, just the last bytes are lost. So it's not the CD image that is at fault. Though.. it may have in...
by Shikotei
Thu Aug 31, 2017 1:41 pm
Forum: Philips CD-i Forum
Topic: Decoding CD-i audio files
Replies: 25
Views: 2209

Re: Decoding CD-i audio files

Froggy Dimo is in there. They did rework the sprite into a (what I call) red crocodile: http://www.shikotei.com/tmp/cdi/DimosQuest - gfxset1 - RedCroc.gif Do you know if this was actually used in the game? There's a different "red crocodile" monster in the gfxset (7 positions to the right of Dimo)....
by Shikotei
Wed Aug 30, 2017 9:36 am
Forum: Philips CD-i Forum
Topic: Decoding CD-i audio files
Replies: 25
Views: 2209

Re: Decoding CD-i audio files

One little detail I noticed: in the Dimo's Quest maps, you still have little frog Dimo: http://www.cdiemu.org/img/frog_dimo.gif I take it this is actually a tile in the maps? The actual Dimo sprite in the final game is completely different. The gfxset N .blk (n=1..6) contains a CLUT stored image (3...