In Re: CD-i and Emulation
Posted: Wed Jul 01, 2009 6:44 pm
First off, let me say thanks and congratulations for all your work and involvement with the CD-i. What products were you involved in developing for the CD-i in its heyday? Do you have a particular interest in emulating those titles first?
Second, my experience with the CD-i is limited to gameplay. I enjoyed very few actual games, especially "Escape from Cyber City" and "Lords of the Rising Sun." My CD-i did not survive a house fire, but my Kirby vacuum did: The Kirby was only barely more expensive. I believe the system, especially my CD-i was under utilized and died before its time.
Last, how compliant/compatable is Phillips 68000-like cpu compared to the Motorolla 68000 in the Sega Genesis? Besides being 6 or 7 kHz faster? Does it have the same instructions? or more?
I enjoy Wii Homebrew, and I believe the Wii is a proper system for official re releases of CD-i titles because of the Input output systems (and the controller.) Call me a dreamer, call me a sucker: I just want to be able to buy one universal console--a machine & not just a toy.
Regarding the Wii, is it powerful enough to run your code? And how easy is it to port a CD-i title to another system? Are they any contractual conflicts in porting CD-i titles to other systems?
I can't do anything with technical data, so I should not ask such questions; But the answers sure are fascinating.
So again, Thanks and Congratulations on the CD-i and your involvement with it.
What was corporate development like? Grandpa says, "When you invent for a pay check you didn't invent anything." I applaud the emulator remaining quasi closed source, Because you did that. And congratulations.
Second, my experience with the CD-i is limited to gameplay. I enjoyed very few actual games, especially "Escape from Cyber City" and "Lords of the Rising Sun." My CD-i did not survive a house fire, but my Kirby vacuum did: The Kirby was only barely more expensive. I believe the system, especially my CD-i was under utilized and died before its time.
Last, how compliant/compatable is Phillips 68000-like cpu compared to the Motorolla 68000 in the Sega Genesis? Besides being 6 or 7 kHz faster? Does it have the same instructions? or more?
I enjoy Wii Homebrew, and I believe the Wii is a proper system for official re releases of CD-i titles because of the Input output systems (and the controller.) Call me a dreamer, call me a sucker: I just want to be able to buy one universal console--a machine & not just a toy.
Regarding the Wii, is it powerful enough to run your code? And how easy is it to port a CD-i title to another system? Are they any contractual conflicts in porting CD-i titles to other systems?
I can't do anything with technical data, so I should not ask such questions; But the answers sure are fascinating.
So again, Thanks and Congratulations on the CD-i and your involvement with it.
What was corporate development like? Grandpa says, "When you invent for a pay check you didn't invent anything." I applaud the emulator remaining quasi closed source, Because you did that. And congratulations.