Remade: The Apprentice for PC

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Shikotei
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Remade: The Apprentice for PC

Post by Shikotei » Fri Mar 23, 2018 12:28 pm

Throughout the years I've had a pet project going on a slow pace. Sometime during 2010-2011 I started working on it.
As with most hobby projects, they either take a long time to get anywhere, or simply never see completion.

I've hinted at having most of the CLUT images, but wanting to get every sprite too here (2012).
And here (2016) once again.
I've shown extensive knowledge on the composition of the level data here (2017).
And (for the first time) stated my goal (2017) here.

As you can see, there've been gaps of several years in which I did nothing or very little.

Early 2017 I got a major breakthrough when the core engine finally became stable enough (and bug-free) that I could actually continue.
The core engine is the part where the level data is read and processed to a list of platforms (and slopes, walls, ceilings) and where Marvin (then just a white square with a black outline) can walk along and jump on.
I've rebuilt this particular section several times before I got it to work the way I needed it to.
Weeks later an unfortunate event happened and I couldn't do much the next half a year.
In august I continued once again (hence the audio decoding thread). Over the course of half a year (then until now) I've been adding, expanding, debugging (a LOT of it) lots of functionality.

Just in case it wasn't clear: me making this post means I have an operational build ready to show the world.
It's not the complete game, but the framework is there.
The game has no menu and jumps straight into the loading screen of The Medieval Tower, Stage 1.
It can be played up until entering the bonus stage.
There is no 'game over' screen, so you won't have to be too careful with lives.
There's also no audio.
This means that:
- The loading screen (overworld map) is implemented
- Stages 1, 2, and 3 can be fully played
- The treasure screen (after each stage) is implemented (yay bonus points!)
- The Medieval Knight (first boss) is fully implemented

Once you enter the bonus stage (Marvin's dream), you can walk and jump. There's no animation or any functionality beyond basic platforms.
Attacking will result in being stuck.


Regarding copyright, I'm quite certain I'm breaking some rules.. but:
Game: The Apprentice is from 1994 (24 years ago)
Developers: The Vision Factory/SPC/SPC Vision went bankrupt in 2002 (16 years ago)
Publisher: Philips Interactive Media International... might exist? Not much info could be easily found. Have they released anything since 1996?
Console: The CD-i has been discontinued in 1998 (20 years ago)

So.. I'd assume there's no-one thinking of suing me (in which case I'll probably cease and desist) or planning to still make a profit from SPC's The Apprentice.
If it's okay with the mods and admins of the forum, I'd like to post the link to the game and upgrade this thread to a dev's log.

goldenband
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Re: Remade: The Apprentice for PC

Post by goldenband » Sun Mar 25, 2018 5:54 pm

Just wanted to say that this is an awesome project! :D I probably won't be playtesting since I'm a Mac user and own the original game anyway, but I love it when the standout titles for systems are ported to modern platform. Something similar happened with Dungeons of Daggorath for the Tandy Color Computer, one of my all-time favorite games, though there they at least had source code.

I look forward to future updates!

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Shikotei
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Re: Remade: The Apprentice for PC

Post by Shikotei » Fri Apr 13, 2018 11:01 am

As of just a few minutes ago, the following video is available:
https://www.youtube.com/watch?v=VrpRuvi8FPs

The recording is from last evening, but I've had to do some post-processing. All that really entails is the concatenation of a second video and the removal of some desktop icons.

I'm planning on playing the original game more now that I've hooked everything up for recording high-def. It'll give me the high quality reference material that's apparently nowhere on the internet. I've already noticed that the jump mechanics are way more 'floaty' than what I made.

For now the plan is to get as close as possible to the original source before moving to the next level (even though I've already started a bit with The Well).

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cdifan
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Re: Remade: The Apprentice for PC

Post by cdifan » Fri Apr 13, 2018 7:07 pm

Just watched the entire video... really *really* good work! :) :)

We know it here, but perhaps you should add to the YouTube description that everything is based on the original sprites, graphics, sound effects, music and level maps? Still an awesome piece of work, in particular knowing as I do that you did almost no reverse engineering on the game programming code...

It even seems much faster than the original, in particular no loading screens :lol:

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omegalfa
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Re: Remade: The Apprentice for PC

Post by omegalfa » Mon Apr 16, 2018 1:29 am

S spectacular piece of work!
Congratulations!
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The World of CD-i / Le Monde du CD-i
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http://www.theworldofcdi.com

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