To be fair, the visuals on the Saturn, 3DO and Jaguar haven't really fared any better. It's a harsh reality of that generation in gaming. Not that I mind it though.Gaara wrote:Some great games on the system, sure, but the console itself is utterly charmless and the graphics have aged far worse than the sprites of the SNES, Mega Drive, etc.
Why did CD-i fail to succeed?
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Price and marketing go a long way. In my area of the US (Northern Virginia/DC area), I saw a CD-i in a store only once. That was in a Montgomery Ward store (Anyone in the US remember them? I didn't think so ). I only saw actual CD-i systems at places that valued edutainment--For instance, a hospital, and my intermediate school. As a game machine, I only saw it that one time. No mainstream videogame store carried the platform, nor did any of the other popular big-box stores, like Best Buy.
The IMPLANTgames Podcast - Episode 66: http://implantgames.com/implantgames/podcast66
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yeah my impressions of 32x were all from a while back, I sold my console in 2006 I think it was so I could be remembering the names wrong. I did download the emulator and some roms I missed and I don't see much improvement over the Genesis version of VR but that could be because the game did not age well and I don't have the Genesis version right now to compare.
I did re-try Tempo and I don't know I had Toe Jam and Earl Panic on Funkotron on Genesis and that game looked and sounded worse to me than Tempo so I still hold that it feels like a regular 16 bit Sega game for me. I didn't notice any improvements anyways.
I did re-examine MKII and damn it was worse than I remembered must have been hype and nostalgia that impressed me the first go round. I am sticking with Mame for that from now on.
I am still trying to decide which version of Doom I will make my definitive version because I always had trouble getting the game to work on my Windows systems. I did find my old Doom CD ROM so I might try it again *IF* it is Windows 7 compatible or I might go for the 3DO version because I can't stand the SNES one.
I still was impressed with Shadow Squadron and Star Wars Arcade but for some reason Zaxxons didn't hold up to well.
Cosmic Carnage still looked and played great.
Overall I still think the system as a whole had a solid library it just lacked marketing, it was a little thin on some areas and mostly it had to deal with big brother over shadowing it.
I did re-try Tempo and I don't know I had Toe Jam and Earl Panic on Funkotron on Genesis and that game looked and sounded worse to me than Tempo so I still hold that it feels like a regular 16 bit Sega game for me. I didn't notice any improvements anyways.
I did re-examine MKII and damn it was worse than I remembered must have been hype and nostalgia that impressed me the first go round. I am sticking with Mame for that from now on.
I am still trying to decide which version of Doom I will make my definitive version because I always had trouble getting the game to work on my Windows systems. I did find my old Doom CD ROM so I might try it again *IF* it is Windows 7 compatible or I might go for the 3DO version because I can't stand the SNES one.
I still was impressed with Shadow Squadron and Star Wars Arcade but for some reason Zaxxons didn't hold up to well.
Cosmic Carnage still looked and played great.
Overall I still think the system as a whole had a solid library it just lacked marketing, it was a little thin on some areas and mostly it had to deal with big brother over shadowing it.