CD-i web magazine
- Bas
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CD-i web magazine
have a look right here
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- Bas
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- Joined: Mon Jun 20, 2005 11:14 am
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Polas is preparing a huge cd-i section here
His first review is about Hotel Mario, and it looks stunning! Keep up the good work man!
His first review is about Hotel Mario, and it looks stunning! Keep up the good work man!
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Feeling the vibrations man!!Sky DJ wrote:hopes that it will make you vibrate of pleasure
This Polas thing looks bloody good!! I'll have a good read of that tomorrow. I like the comedy angle...
Holding the "Commander Controller" in handPolaris wrote:My CD-I 490 is one of the more compact, sleeker versions, fitting snugly under my Dreamcast in this sensational blurry photo. Poor little Dreamcast. The bad news?
...It came with the robot dildo
Sol Cutter: "I don't think you've acquired the marketed range!"
- Bas
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apparantly not, but the magazine is indeed an old one from 2003, now properly translated into english.
check it out here
although you'll find it hard to read because of the small lettertype, or my resolution is too high.... or it's just me.
Thanks for the update, Omegalfa!
check it out here
although you'll find it hard to read because of the small lettertype, or my resolution is too high.... or it's just me.
Thanks for the update, Omegalfa!
- Bas
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the thing makes me even more wondering how this game looks like:
Thanks for the link, by the way!- TF1 and Philips Media France launch several VIDEO-CD's about 1994 / 1995. Why to have created a game for these movies? Why no other VIDEO-CD's launched by TF1 does not contain based games on the movies?
Two reasons to these questions. A structural one, for all the others CD-i was realized by TF1 video. The other because Thierry LHERMITTE had come to see us to do a CD-ROM on the movie, as a good experience of the CD-i that we had and that there remained a lot of place on the disc 2, we did a rock 2 blows.
- How many persons worked in these titles? It was the same team for the two titles?
Yes, I was the responsible one "operational" of this project. But the team grown from a year to the other for 3 titles was realized in 1995: "Le Journal Interactif 1995" more his game, "Un Indien dans la Ville" (Little Indian, Big City) on GameBoy and CD-i. The better, is to look at the generic to determine exactly the number of intervening.
- TF1 thought to create "The Interactive newspaper 1996"? If yes, why it was never created, if no, why?
The climbed in too quick power of the costs linked to the multimedia ones (so, some risk) scared to TF1 (3, 10, 15, 25 persons... 3, 5, 20 million francs (French money) by title...). The exponential financial weight on my small shoulders of project boss pushed them to change strategy. They preferred to take 7% of TITUS, game corporation disappeared today.
Easy Tiger, seems to be a misunderstanding here. That sample only wets my appetite for the full interview Omegalfa!
Remember, if anything gets published on the net then Bas is bound to find it very quickly... he has a natural gift for these things! Safest bet is not to publish anything until you want it on-line, that's a lesson I learnt pretty early on
Remember, if anything gets published on the net then Bas is bound to find it very quickly... he has a natural gift for these things! Safest bet is not to publish anything until you want it on-line, that's a lesson I learnt pretty early on
Sol Cutter: "I don't think you've acquired the marketed range!"